Goon VS Gull
In Goon VS Gull, you play as a Goon who gets their wallet stolen by a seagull. You have to get it back.
Use the arrow keys to move, and space bar to jump.
Status | In development |
Platforms | HTML5 |
Author | Dingo McBingo |
Genre | Platformer |
Made with | GDevelop |
Average session | A few minutes |
Comments
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Bugs: No insects present in the game
Strengths: The shopkeeper looks like he could be pretty strong under his robe
Weaknessesesses: Goon is too distractingly attractive to maintain focused gameplay.
Changes or Improvements: Improvments.
finish making game i wishlist steam and show to my mother
Bugs:
When jumping on the last moving platform the character spaz out and gets pushed to the side of the platform but hovers at the same time.
Falling through the first moving platform (caused by holding space and the platform is moving up)
Strengths:
Comical scenario of a bird taking a persons wallet
Giving the player the option to get something to improve their character (the coffee double jump)
Weaknesses:
Make the wealth counter a bit more noticeable in the top right
Changes/Improvements
Continue to develop the game
Unsure on what to change
Bugs
I didn't find any
Strengths
Very funny! There's a lot of personality here and the animations compliment that well. Its a good challenge on top of that, the downward spikes on the moving platform was creative. its really entertaining and you've fleshed it out a lot with the shop and whatnot.
Weaknesses
I really couldn't think of any, great job!
Changes/Improvements
Maybe you could add a little bit to the visual style? Such as a background or something along those lines.
Bugs Describe briefly and accurately any bugs (errors or problems) you spotted in your test
Some of the spikes don't kill me when I touch them, think it was the spikes that obstruct the second moving platform
Strengths (visual style, animations, sounds, gameplay) What are the best parts of the game?
Animations and visual style are entertaining, also like the shop feature where you need to work to unlock the double jump feature
Weaknesses (visual style, animations, sounds, gameplay) What is the weakest part of the game?
Double jump doesn't feel very responsive, quite delayed, I also feel like the character falls too slowly which makes the platforming quite easy.
Changes or Improvements Are there any (small and reasonable) changes or improvements you would recommend?
I would definitely make the double jump more responsive, and the health bars don't serve a purpose yet as the spikes instakill me so maybe implement health system. Some of the spike hitboxes also need fixing.
The art style is colourful and vibrant. There is a bit of comedic value to this game too which I like.
I also liked the spikes as it adds more obstacles and gains more attention. I think a good way to improve would to make the game more clear, perhaps doing the text in a font and not drawn.
Bugs: sometimes spikes one hit kill and the coffee item did seem to do anything to the character
Strengths: fun and wacky art style makes game more enjoyable to play.
weakness: linear rout for player to take
Changes or improvements:none
Bugs Describe briefly and accurately any bugs (errors or problems) you spotted in your test
After the second moving platform it's reasonably difficult to make the jump onto the first spiked platform, the collision boxes working seems to be quite 50/50
Strengths (visual style, animations, sounds, gameplay) What are the best parts of the game?
The foundation of mechanics is pretty good, the theme and art is entertaining
Weaknesses (visual style, animations, sounds, gameplay) What is the weakest part of the game?
I think the artstyle could definitely be refined, the drawn text in particular looks messy and is hard to read
Changes or Improvements Are there any (small and reasonable) changes or improvements you would recommend?
I think having a background with some detail that is on theme would bring the various elements of the game together better. At the moment everything feels quite spaced out and unusually organized.
Bugs
Bugs the only bug i saw was the Heath bug where I had full health but go intsa skilled by spikes
Strengths
The art style 10/10. The movement is really fun to play as well. The upgrade system is fun as well unlocking a double jump feature.
Weaknesses
The bug I would say is the only things. I would also say the writing have no Idea half of what you wrote.
Changes or Improvements
Possibly add fall damage to the game making harder. adding health bonus. Try and fix that bug.